Technology News

Automatic translation thanks to AI: the tentative conversion of French media

Using artificial intelligence (AI), have French media found a way to expand their audience by offering their content in different languages? Given the progress in this area, the sector still appears to be hesitant, despite developments that could accelerate the transition.

The same story, the same journalist, but three videos in three languages: the publications from the online medium Brut published in mid-January seem like a kaleidoscope. The journalist's tone of voice, his facial expression and the text delivered remain identical, with the notable difference that it has been translated from French into English and Spanish, carried by a lip movement that perfectly follows the rhythm of the words.

The technical process developed by the American software company Heygen caused a stir when it was launched on the market in September 2023, but in France the media still rarely took the step. “It was really our first internal test with long-form content,” comments Laurent Lucas, Brut’s editorial director.

More visibility

The media, which confirmed this in particular by publishing a video translated from French into English about a ski resort project in Saudi Arabia, praises an economic process: “We would not have taken an American journalist and a Spanish journalist to repeat exactly the same video. This involves very significant costs that we could not afford […] We could only create this content using artificial intelligence,” explains Laurent Lucas.

“Even if we use AI, there are journalistic and editorial interventions in all phases of production,” emphasizes the editorial director.

This is also the bias of the daily Le Monde, which since April 2022 has been offering “Le Monde in English”, a selection of articles translated by “two American agencies using an artificial intelligence tool”, while ensuring that “Article editing and validation is carried out by journalists.”

In an address to its readers, the daily newspaper expressed the desire to “give the editorial team’s work even more visibility.” […] and thus expand the recruitment pool of [ses] Subscribers”.

“Interchangeable”

Other French newspapers show greater reluctance towards these technologies. Le Figaro, which publishes articles from European press titles every week, and Courrier International, whose model is based on reprinting selected articles from the foreign press, continue to entrust translation tasks to professionals.

A resistance that is antithetical to improving AI. The difference to a translation carried out by a human is becoming less and less noticeable, says Gaël Lejeune, lecturer in computer science at the Sorbonne University. “If we are in a very general area with little specific terminology, it becomes very difficult to detect.”

According to the scientist, the difficulty remains with the receiver, which is still inadequately taken into account by AI models. “I assume that when we translate a text for readers of the regional daily press, the expectations are undoubtedly not the same as those of Le Monde Diplomatique. And there is also the question of temporality, for example how to translate an article about the war in Ukraine when the French's knowledge of the geography of Ukraine today has nothing to do with what it had two years ago.”

For Bérengère Viennot, an independent translator who works notably with the online medium Slate and the daily newspaper L'Opinion, the introduction of AI increases the risk of a “race to the bottom” in the translations offered. “At the moment, no editorial team has spoken to me about the topic of AI,” says the woman, who has been working in the industry for 25 years. “But that doesn’t mean I don’t feel threatened.”

While she emphasizes the importance of context in press translation and notes AI's shortcomings when it comes to writing style or ambiguous formulas, she nevertheless recognizes its unrivaled speed.

“We are replaceable for anything that remains very factual,” she admits. “In the future, only a small proportion of translators will probably be able to make a living from this profession.”

Automatic translation thanks to AI: the tentative conversion of French media Read More »

From the Conservatory to Quebec Issime, a charity event to give back

The Saguenay Music Conservatory (CMS) will host a fundraiser entitled “Conservatoire à Québec Issime” on March 19 from 5:30 p.m. in the hall of the Complexe Québec Issime.

The evening, under the honorary presidency of Jean-Pierre Bouchard, General Manager of Produits Forestiers Résolu and Hydro Saguenay for the Kénogami plant, begins at 5:30 p.m. with a cocktail dinner.

The subsequent show will feature members of Québec Issime, the general director of the Conservatoire de musique et d'art Dramatique du Québec, tenor Marc Hervieux and several students and professors from the conservatory.

Remember that several members of Québec Issime studied music at the Conservatory and are therefore giving back by supporting this cause.

The troupe also has a Casavant organ, which came to a sad end with the closure of the Christ Roi Church. The organ was saved at the last minute by Robert Doré, general manager of Québec Issime, to be installed in the group's performance hall. In preparation for the fundraiser, the conservatory is performing final fine-tuning on the organ, which will be brought back to life during the March 19 show.

The honorary president of the evening wanted to emphasize the importance he attaches to musical education in the lives of young people.

“Supporting young people, not all of whom have the ability or opportunity to learn music, and giving them the opportunity to do so in an institution like the Saguenay Music Conservatory is very motivating for me,” says Jean. -Pierre Bouchard. In addition, it makes me proud to contribute to this event in my own way, because I do it in the setting of the Québec Issime Church complex, giving new life to this regional heritage. There is no more exciting combination than hearing musicians from the Saguenay Music Conservatory perform in this extraordinary, historic setting. »

“It will also be a great reunion with CMS alumni,” adds Saguenay Music Conservatory Director Louise Bouchard, concrete evidence of how important community support is for an organization like ours. »

Tickets are available at the CMS online ticket office or directly at the Conservatory for $100 ($75 tax receipt).

The amounts collected will be paid to the Conservatory Foundation and used entirely for CMS projects to financially support their young artists during their training. This is done through support and development grants as well as the purchase of high-quality instruments that are loaned free of charge to CMS students and participants in the Hors les Murs musical awareness programs. These are extracurricular activities that are offered in several elementary schools in our region.

From the Conservatory to Quebec Issime, a charity event to give back Read More »

Crowdfunding campaigns to survive inflation

Inflation and the rising cost of living have taken such a toll on the population over the past three years that, according to the platform GoFundMe, more than 200,000 Canadians have started a crowdfunding campaign to cover their daily expenses.

So we see that the number of Canadian campaigns mentioning “cost of living” on the platform has seen a meteoric rise since 2020 (274%).

In most cases, the money collected would go toward paying for groceries and the house. Specifically, we saw 140,000 campaigns to fund housing and 56,000 to fund food, said Ved Khan, senior director of corporate affairs at GoFundMe in Canada, according to The National Post.

In total, the approximately 214,912 campaigns between 2020 and 2024 brought in more than $480 million.

Crowdfunding: Help for food banks

Although food banks use all possible means to collect donations – be it money or non-perishable food – they also use GoFundMe.

“It is a very good tool for (us) to independently create campaigns so that members of our community can organize events and various initiatives for the food bank,” Kitty Raman Costa, the bank's executive director, told English-language media. They then create a GoFundMe link and share it with participants, their family members, or members of their own community to support the food bank.

Crowdfunding campaigns to survive inflation Read More »

MWC 2024 | New Calling, pioneering a new calling future

Classified in: science and technology
Subjects: Fair, FVT

BARCELONA, Spain, Feb. 24, 2024 /PRNewswire/ — The introduction of 5G offers high bandwidth and low latency, significantly improving the network's computing power. On this basis, New Calling promotes the transition from voice and video calls to ultra-high definition (UHD), intelligent and interactive communication. New Calling makes full use of the network's computing power and bandwidth resources using intelligence technologies to open network functions across industries and provide users with universal intelligent communication experiences across global operator networks. At MWC 2024, Huawei will unveil the latest New Calling platform innovations that will drive more New Calling applications, accelerate the development of the global New Calling industry, and help operators improve their calling experiences.

Defining the “1+3+N” architecture for the new call in the 5G era

The communications network was converted from Softswitch to 4G Voice over LTE (VoLTE), improving video capabilities over core voice networks. In the 5G era, computing power and bandwidth have been significantly improved, paving the way for the emergence of new calling services with rich multimedia elements and more diverse and immersive calling experiences.

New Calling uses a three-channel network

New Calling's “1+3+N” architecture provides voice, video and data channels based on a fully converged IMS network to implement intelligent and interactive UHD capabilities and a variety of differentiated innovative services for individuals and industries and improve users' calling experience. In addition, the New Calling Network will expand network capabilities for various interaction scenarios in the future, strengthen various industries and drive service innovation.

Content operations

A major breakthrough in the calling industry, New Calling enables operators to shift their business model from pure voice operations to content operations. For individuals, New Calling can provide better and richer content, improving their calling experience. For example, by leveraging smart technologies, New Calling allows users to create virtual avatars during video calls to meet their privacy needs while expressing their personalities. For industry, New Calling provides networking capabilities for enterprises, including finance and insurance, transportation and logistics, and call centers, to drive innovation in industrial and business applications. “Improve call effectiveness, reduce costs and increase efficiency.”

5G New Calling is a strategic product of China Mobile. In 2023, China Mobile launched a New Calling network to serve 50 million users in 31 provinces in China. By the end of 2023, the number of New Calling users increased to 2.7 million. As a pioneer of new calling services, China Mobile allows users to freely interact with each other in real time, enabling new calling experiences. In 2024, New Calling is expected to expand globally.

Leverage network technologies to continuously evolve to 5.5G/6G

The 5G era brings technological changes. The development of new technologies will effectively reduce the cost of digital drawing applications and improve the immersive user experience. New calling technologies will continue to evolve in the future. Innovative services such as digital characters and digital assistants will be added to communication between people, moving from voice and video communication to digital communication and finally to multimode communication. In addition, speech-to-text conversion is offered to convert speech, digital characters, expressions and body movements into text. New technologies will take full advantage of the powerful computing power, ultra-high bandwidth and ultra-low latency of networks to significantly improve the communication experience and efficiency. Supported by these new technologies, New Calling will enable users to remove communication barriers and benefit from technological advances, ushering in a new era of calling.

MWC 2024 will take place from February 26th to 29th in Barcelona, ​​​​Spain. On this occasion, Huawei will showcase New Calling's latest innovations and service experiences and introduce the New Calling Advanced solution. To build the New Calling ecosystem, industry associations, operators, equipment suppliers, terminal and chip suppliers, industry partners and content producers must make a concerted effort. Huawei is committed to working with global partners to advance the development of the New Calling ecosystem and industry, and reshape the future of the voice industry.

Contact : [email protected]

Photo – https://spamchronicles.com/wp-content/uploads/2024/02/MWC-2024-New-Calling-pioneering-a-new-calling-future.jpg

These press releases might also interest you

at 1:30 p.m

Mavenir, the cloud-native network infrastructure provider shaping the future of networking, today announces the availability of its industry-leading Open vRAN solution, powered by 4th Gen Intel Xeon Scalable processors with Intel…

at 10:20

The advent of 5G offers high bandwidth and low latency, which significantly improves the computing power of the network. On this basis, New Calling promotes the transition from voice and video calls to communication…

February 23, 2024

Representatives from the Department of Canadian Heritage and the Department of Justice…

February 23, 2024

The Ministry of Transport and Sustainable Mobility informs road users that the ramps from Autoroute Henri-IV (73) northbound and Route 175 southbound to Chemin Saint-Louis remain closed at…

February 23, 2024

Curia, a leading contract research, development and manufacturing company, today announced the appointment of Steve Lavezoli as Vice President of Biologics, effective February 26. Mr Lavezoli…

February 23, 2024

The Minister of Higher Education, Ms. Pascale Déry, accompanied by the Member of Parliament for Beauharnois, Mr. Claude Reid, the Member of Parliament for Soulanges, Ms. Marilyne Picard, the Member of Parliament for Huntingdon, Ms. Carole Mallette, and the Director General of the Cégep de …

Press release sent on February 24, 2024 at 10:20 a.m. and distributed by:
1676463985 642 Petnow The only identification application for dogs and cats will

MWC 2024 | New Calling, pioneering a new calling future Read More »

Mission to Mars: NASA is looking for volunteers

Published on February 24, 2024 at 4:44 p.m

How will astronauts react when they are millions of miles from Earth during their journey to Mars? To find out, NASA is looking for guinea pigs.

Under observation

Are you interested in flying to the planet Mars in a flight simulator for a year? NASA is looking for healthy people between the ages of 30 and 55. Four volunteers will spend 378 days on Mars Dune Alpha, a 158 square meter space that replicates the living conditions of astronauts who will one day land on Mars. The Crew Health and Performance Exploration Analog (CHAPEA) program is a series of Mars mission simulations that will last about a year.

icon-nasa-chapea-mars-dune-alpha-000-wmicon-nasa-chapea-mars-dune-alpha-000-wm

Photo: NASA

Realistic testing

The Mars Dune Alpha is a 3D printed space that replicates a base on the planet Mars. The volunteers selected to run the simulation will face complex but likely situations when considering a space trip of this magnitude. Equipment failures, long communication delays, stressors and living with very limited resources are elements observed by NASA experts.

chapea-jsc2022e090460chapea-jsc2022e090460

Photo: NASA

Only we

To apply by April 2, you must be a U.S. citizen or permanent resident, in good health, between the ages of 30 and 55, and have a master's degree in science. The selection process will take more than a year, so the simulation is expected to begin in spring 2025. This will be the second stage of the CHAPEA program. The first began on June 25, 2023 and ends in July.

SEE ALSO: Discovery of a new species measuring 6 meters long

Mission to Mars: NASA is looking for volunteers Read More »

More than 4,000 sexual assault cases in Houston were never investigated

Police in Houston, Texas, did not see fit to investigate more than 4,000 sexual assault cases brought before them, their chief admitted Thursday.

Troy Finner announced on social media last week that he had learned that his police force had dropped numerous investigations due to staffing shortages, a situation he described as… “unacceptable.”

Then, earlier this week, station KPRC 2, an NBC affiliate in Houston, announced that about 2,000 cases were pending, according to the police union.

However, that number represented only half of the cases, as police turned their noses up at 4,017 cases, Chief Finner eventually admitted at a press conference.

“It's a dark day. In 34 years [de carrière]I've been through a lot, we've been through a lot. Not only do I want to say it's the darkest day, we've had worse. OK, that's another one. All services, if we have been around long enough, have had to go through different situations,” he explained during the conference.

The situation in Houston was described as divergent by experts consulted by KPRC 2.

“This is the most disturbing thing I have heard in my entire law enforcement career!” “Failure to investigate sexual assault cases is disastrous for victims,” protested a former New York police chief.

More than 4,000 sexual assault cases in Houston were never investigated Read More »

CSS Beauce-Etchemins: maintaining services during the eclipse

EDUCATION. The Beauce-Etchemin School Service Center (CSSBE) informs parents and adult students that its schools and centers will remain open on April 8, the day of the solar eclipse.

On this occasion, ISO 12312-2 certified sunglasses will be distributed to all students and staff. Information and awareness activities are planned at the school leading up to the event, particularly to remind people of the importance of wearing glasses during the eclipse.

“It is a fantastic opportunity to teach science in a concrete context, which is in line with our educational mission,” says Fabien Giguère, Director General of the CSSBE.

Since the solar eclipse will take place after school, special measures will be taken. In order to give students the opportunity to experience this unique event, elementary school school hours will be extended until 4:30 p.m. As an exception, there will be no student transport at the end of the day. Schools will provide parents with full details of programs and child care options.

No changes to the timetable are planned for secondary school, vocational and adult education students. School transport will be offered as usual.

CSS Beauce-Etchemins: maintaining services during the eclipse Read More »

Video Game Industry: Coping with Layoffs and Burnout

In this new contribution to the series on work in the cultural sector, Le Devoir looks at the specific challenges of the video game industry, this time from the perspective of employees.

If a video game were created about jobs in the video game industry, the 2023-2024 version of that production would take place in a universe, if not pre-apocalyptic, then at least very high tension.

According to the website Videogamelayoffs.com, more than 11,250 layoffs were recorded worldwide in three major waves (January, June, November) last year. Zhaoxi Guangnian (Nuverse) thanked more than 1,000 people; Epic Games, creator of the hugely popular Fortnite, 830 employees; Unity Technologies, more than 1165 professionals in several harmful bleeds. The ax has fallen on certain companies operating in Canada and Quebec, including Ubisoft, Digital Extremes, Bioware, Lumi, Blackbird Interactive, Rovio, Sega, Adglobe, CyberConnect2 and Phoenix Labs.

The new year has increased the recommendations. In January alone there were 6,000 new layoffs in the industry. Activision Blizzard alone, a subsidiary of Microsoft, has cut 1,900 jobs in this globalized sector; Unity, 1800. And the specialized streaming service Twitch, owned by Amazon, has at least 500 others, almost as many as Riot Games (530). Montreal's Eidos studio, which was purchased by Swedish group Embracer in 2022, laid off 97 employees at the end of January. At the end of 2022, the same group bought Square Enix's studio in Montreal and quickly closed it.

This backlash follows the hiring boom during the pandemic. The lockdown stimulated the use of screen entertainment and the recruitment of employees to meet actual or expected demand. A return to some sort of normality would partly explain the current difficult times.

The withdrawal statement seems plausible in the eyes of Charles (not his real name), a mobile game developer who, like all employees interviewed for this article, requested anonymity. “The pandemic has struck […], so the sector started hiring a lot of people. Except that people have returned to work, to their habits. And now companies are laying off their employees,” he says.

Charles is one of them. He was fired from his job at the end of 2023. He worked in this field for around fifteen years and is not yet sure whether he will return. “It's ironic because I have experience and the studios complain about the lack of experienced staff. Except experienced people cost more…”

He also notes that layoffs lead to depressed and anxious employees voluntarily leaving again. In the last studio where Charles worked, half of the 2019 staff remains. The industry still employs around 14,000 people in more than 300 studios in Quebec.

Basically capitalist

Timothé, an artist specializing in special effects, recognizes and contextualizes the evidence of recent hiring and poaching. “This explanation – let’s say organic – of the sector artificially inflating itself with the pandemic and now replacing itself seems a little naive to me,” he said. There are still explanations that can be attributed to global strategies of frantic accumulation and acquisition by large international corporations that rely on the promise of a quick return on capital. If the yield is not enough, we cut it. This increases the value of the share in the short term. In the end, it is the employees who pay. We hire them, we fire them. »

Another employee, Karine, who works in game design, summarizes the situation more broadly: “It is a very technical industry that has a progressive aura, but above all is fundamentally capitalist.” »

The Great Purge is creating “heartbreaking collective and personal” situations, summarizes Antoine, a game designer at a studio in Montreal. And “the presence in Quebec of large numbers of workers recruited from abroad reinforces the dramatic situation,” he says. People with a work permit have three months to find a job after being laid off. They then have to leave Canada. It is a major source of stress. »

Some of the employees interviewed are activists with the Game Workers Unite (GWU) Montreal, founded in 2018. The organization brings together people from the video game industry in Montreal to volunteer their time to unionize in the industry. The GWU website couldn't be clearer about the reasons for this desire to unionize employees: “Stories of mistreatment and mass layoffs are commonplace here. That's enough ! »

Work regrets

The testimonials balance the competitive advantages of their “young and modern” industry, from “the constant and stimulating technological evolution” to “the beautiful creative imitation,” including its openness and accessibility. However, they do not hide the equally significant disadvantages.

The question of schedules returns like a recurring theme. “On paper we work seven to eight hours a day. But in reality, there are many studios where people can work up to 60 hours or more a week, especially in times of crisis, says Karine. The pressure and demand are extremely high as we reach the end of production. That's why we do a lot of unpaid overtime. »

Working conditions vary from studio to studio. “Many studios subcontract: they have others do parts of the work,” explains Antoine. In general, conditions in contract studios are significantly worse. At the lower end of the scale we talk about a test “farm”. Employees work on demand, without fixed schedules. They are paid minimum wage or slightly more, and the legal requirements are extremely onerous as employees work on prototypes about which they cannot reveal any information. »

Confidentiality and non-compete clauses are ubiquitous and restrictive. And lead to abuse, according to the comments collected. The work is often done without recognition.

The sector is also described as very hierarchical. There are indeed studios that operate like cooperatives with egalitarian relationships, but others, particularly large companies, have adopted a pyramid structure that cascades decisions from top to bottom, GWU activists say. “The culture at a horizontal level often remains pleasant, but due to the strong hierarchy it can be difficult to get people to listen – for example when an employee wants to denounce harassment situations,” summarizes Timothé. The blockage is clearly noticeable. An omerta begins. »

Relationships with product customers would also make employees' lives more difficult. They complain about harassment from players on social networks, again without always receiving support from their companies.

Towards unionization of the sector?

GWU activists therefore want to unionize the sector to better regulate the balance of power. They point out, in passing, that the industry was founded with the financial support of generous government programs that could apply pressure, if only to enforce Quebec's labor laws.

“It will be too difficult to fight individually, everyone for themselves,” says Antoine. We must regroup, protect ourselves and restore the balance of power. » He wants the same compensation for the employees laid off here as the unions in the USA received after the layoffs at Sega and Microsoft (Zenimax-Blizzard).

Employees at Keywords Studios in Alberta became the first in Canada to unionize in the summer of 2022. Labor relations then deteriorated. After a year of attempts to negotiate an initial collective agreement, management The studio's boss fired the 16 employees, who responded by picketing and complaining to the provincial labor office.

“We believe that it is too early to describe their maneuvers as a failure,” Antoine concluded. They are striking and have won a case before the Alberta Labor Board that sets an important precedent for remote workers. »

To watch in the video

Video Game Industry: Coping with Layoffs and Burnout Read More »