Technology News

Discovery of the largest data leak ever recorded – Le Journal de Montréal

Who doesn't have Twitter, LinkedIn, Adobe, Dropbox and many more accounts? This leak is already nicknamed MOAB (military jargon). the mother of all bombs) to apply it to the area of ​​IT security: the mother of all offenses or the mother of all offenses.

What computer science researchers have discovered is quite disturbing.

They announced the discovery of a database containing up to 26 billion leaked records. This massive data leak is probably the biggest discovery yet.

12 terabytes of data

According to researchers at Security Discovery and CyberNews, the newly discovered database reaches 12 terabytes (12 TB) in size, earning it the title MOAB.

They estimate that the database of 26 billion records found on unprotected storage media was likely compiled by a malicious actor or data broker. “Hackers could use aggregated data for a variety of attacks, including identity theft, sophisticated phishing attacks, targeted cyberattacks, and unauthorized access to personal and sensitive accounts,” according to the Forbes website.

Discovery of the largest data breach ever recorded

AFP

Tencent, Weibo, Twitter, Dropbox, LinkedIn, Adobe, Canva and Telegram

In addition to data from Chinese giants Tencent and Weibo, the information found also includes user records from platforms and services such as Twitter, Dropbox, LinkedIn, Adobe, Canva and Telegram. Worryingly, researchers also say records from a number of US and other government organizations can be found.

To somewhat mitigate the significance of the leak, the researchers believe that the stolen records were compiled from thousands of previous data breaches and leaks.

This is the only downside to the matter, as the inclusion of usernames and password combinations remains a concern.

Discovery of the largest data breach ever recorded

What you should do

If cybercriminals have so much data, it is not for nothing, as they will use it on a large scale and very soon for credential stuffing attacks – a cyberattack that consists of fraudulently accessing a user's account after automated login attempts from an access list a web application to access data typically stolen from another web application (GDT).

Hackers know that a large number of users use the same usernames and passwords across multiple web applications and intend to exploit this.

Therefore, replace your passwords and, where possible, increase the security of your accounts with two-factor authentication.

Companies need to do more to increase the security of their servers.

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Cégep Beauce-Appalaches | The 45th local Cégeps en Spectacle final will take place on January 31st – Ma Beauce

Cegep Beauce Appalaches The 45th local Cegeps en Spectacle finalCegep Beauce Appalaches The 45th local Cegeps en Spectacle finalThe animation team of the evening | Photo: Courtesy

The Alphonse Desjardins Hall of Cégep Beauce-Appalaches will host the 45th edition of the local Cégeps en Spectacle finals on January 31 at 7:30 p.m.

Ten varied numbers from contemporary dance to slam are presented.

In addition to the competition, the Innu group Maten will give an outstanding performance. According to Daniel Laflamme, associate director of studies and student life at Cégep Beauce-Appalaches, this edition aims to sensitize the younger generation to the realities of First Nations.

The winning number of the Jury Prize will qualify for the regional final on March 23 in Thetford and the national final on April 27 in Rimouski.

Tickets are $8 for students and $12 for adults and are available online and at the door.

The services:

  • Contemporary dance : Catherine Bégin and Chloe Racette
  • Urban breakdance: Maxim Roy
  • Piano-guitar composition: Albert Cliche and Justin Maheux
  • Strike: Edouard Gagne
  • Story: Rachel Dallaire
  • Musical duet: Marianne Felteau and Elizabeth Parent
  • Music group: The undecided
  • Rock Metal: Sepsis group
  • Piano performance: Océanne Lessard-Beaulieu
  • Musical creation: Alexis Proulx

Cégep Beauce-Appalaches | The 45th local Cégeps en Spectacle final will take place on January 31st – Ma Beauce Read More »

PS5: Here is the most downloaded game on the console in 2023, Forget Baldur's Gate 3 – Gentside Gaming

Which video games were popular with gamers on the PlayStation 5 last year? Sony has just revealed its users' preferences.

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According to many people, 2023 was a great year for video games – at least in terms of the titles on offer, as the behind-the-scenes was significantly less stellar. PC, Nintendo Switch, Xbox Series, PlayStation 5… no matter the platform, players have generally managed to find their account, with titles like Baldur's Gate 3, Alan Wake 2, The Legend of Zelda: Tears of the Kingdom , Marvel's Spider-Man 2 or even Hogwarts Legacy: Hogwarts Legacy.

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2023, a good year for the PS5?

Before we dive into 2024 and its new developments, there is still time to look at the year that has just ended. That's exactly what PlayStation just did, echoing it in a recent blog post the most downloaded games by PS4 and PS5 users in 2023depending on the geographical markets (Europe on the one hand, Canada/USA on the other).

Although there are some notable differences in the preferences of European and North American gamers, particularly in the types of sports games consumed, they have generally made the same choices in 2023. We therefore find Baldur's Gate 3 and Diablo IV in the same position in both markets.

What is the most downloaded game on PS5 in 2023?

If it is Fortnite that leads the world in the free-to-play games category, it is two different titles that triumph in the paid games category. In the United States, Hogwarts Legacy won, ending a 14-year reign. A completely different style prevailed in Europe. To discover it and the other games in the top 20, just click on our dedicated gallery at the top of the article.

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Researchers create the smallest molecular knot to date, consisting of just 54 atoms – Trust My Science

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Scientists are constantly pushing the boundaries of the infinitely small… Recently, an international team of chemists reached a new milestone by creating the smallest and densest knot yet, consisting of just 54 atoms. This almost accidental feat could well have a concrete impact on the field of molecular chemistry.

Molecular chemistry, a scientific discipline dedicated to the study and manipulation of molecules, has just reached a new milestone thanks to international researchers from the Chinese Academy of Sciences and the University of Western Ontario.

This advance, described in detail in the journal Nature Communications, is not only a technical masterpiece, but also raises questions about the limits of miniaturization.

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An unexpected discovery

The international research team led by Zhiwen Li, Jingjing Zhang, Gao Li from the Chinese Academy of Sciences and Richard J. Puddephatt from the University of Western Ontario initially worked on a separate project in the field of organic chemistry. The aim was to synthesize metal acetylides, specific chemical compounds used to facilitate various organic reactions. These acetylides are generally involved in the formation of molecular chains or more complex structures in organometallic chemistry.

In their experiments, the researchers tried to link carbon structures with gold acetylides. This process is commonly used to form chains of gold molecules called catenanes. However, something unexpected happened in this experiment: instead of forming a linear chain or the intended structure, the molecules came together to form a trefoil knot. This extremely complex and rare structure in the field of molecular chemistry arose by chance.

small bow

Diagram showing the structure of the world's smallest knot. © Li et al., 2024

Consisting of just 54 atoms, this trefoil knot represents a three-dimensional structure in which the atoms are arranged to twist three times in an intertwined loop, with no free ends. The accidental discovery of this structure highlights the unpredictable and often surprising aspect of scientific research, where experiments aimed at a specific goal can sometimes lead to completely unexpected discoveries.

A small knot with a big impact?

The created molecular node is characterized by its exceptionally low Backbone Crossing Ratio (BCR) of 18. BCR is a key indicator in knot chemistry and measures the density and complexity of a molecular knot. The lower the BCR, the tighter and more compact the knot. In the context of organic knots, a typical BCR is between 27 and 33, making the 54-atom knot particularly characterized by its denser and stronger structure than smaller knots previously created.

This unique feature of the knot not only represents a technical advance in the synthesis of complex molecular structures, but also provides valuable insights into natural processes. In fact, similar knotted structures form in vital biological molecules such as DNA and RNA. These knotted structures can influence the stability, activity and function of proteins and thereby play a key role in various biological processes. Certain molecular knots in proteins can make them more resistant to enzymatic degradation, which has important implications for understanding diseases and developing treatments.

Outside the biological context, integrating molecular knots into polymers could lead to plastics with improved mechanical properties such as higher strength or flexibility. These materials could find applications in various fields, from engineering to medicine.

See also

Solar panel cell cost

Towards the infinitely small and beyond

The discovery of this small molecular knot approaches what quantum chemical calculations suggest is the theoretical stability limit for this type of structure. According to these calculations, an optimal trefoil structure could be about 50 molecules long. This proximity to the theoretical limit suggests that researchers are reaching the limits of what is possible when manipulating the infinitely small.

Node structure

The structure of the metal trefoil knot (color code: Au, Red; P, Purple; O, Purple). © Li et al., 2024

The exact method by which this knot was created remains a mystery. This accidental discovery therefore offers insights into the self-organizing processes that can occur at the molecular level, an area that remains largely unexplored.

Continued study of these microscopic structures could not only contribute to the understanding of fundamental mechanisms in biology, such as the folding of proteins or the entanglement of DNA, but also inspire new approaches to the design of advanced materials. Understanding the spontaneous formation of these knots could even lead to innovative methods for producing self-assembling materials and so-called smart materials.

Source: Nature Communications

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WhatsApp is finally testing conversations with other messengers on the iPhone, interoperability is getting closer and closer – Phonandroid

In the latest beta version of WhatsApp on iPhone, the application introduces one of the biggest changes in its history. There is actually a new section dedicated to “Third Party Conversations,” which refers to messages sent from other messaging applications. In other words: WhatsApp is slowly starting to bow to the DMA.

WhatsApp smartphone Photo credit: 123rf

Since 2022, WhatsApp has been preparing a small revolution in the world of messaging applications. This year, the European Union caused disruption in the industry by imposing interoperability on the largest players through its Digital Market Act. In other words, WhatsApp, iMessage and other messaging services known as “gatekeepers” must at some point allow their users to send messages between applications.

Since then, WhatsApp has been forced to work on the issue. In September 2023, Android smartphones became the first to be eligible for a new section in the Conversations tab titled “Third-Party Conversations.” Here, as the name suggests, all messages received from messaging services other than WhatsApp are summarized. As WABetaInfo reports, it is now the turn of iPhones to receive this new section in the latest beta 24.2.10.72 of the application.

WhatsApp is testing messaging interoperability on iPhone

In fact, it's simply a matter of bringing functionality tested on Android last school year to iPhone. Therefore, nothing new under the sun other than confirmation that WhatsApp continues to work on the interoperability of its messages. The company actually has no choice: as a gatekeeper, it will have to comply with the new DMA restrictions sooner or later.

On the same topic: WhatsApp is getting a new file sharing feature via Bluetooth

Please note that at the request of the European Union, this functionality can be activated and deactivated depending on the user's wishes. However, it is difficult to imagine that the latter would want to give up this functionality, which makes it possible to consolidate a large part of their conversations in a single application. Additionally, these conversations require end-to-end encryption to be maintained, which is why the feature will take some time to roll out.

Source: WABetaInfo

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Video games. Prince of Persia: The Lost Crown: A Bath of Youth – DNA – Latest news from Alsace

There are games that, at the mere mention of their name, take you back decades in a pleasant bubble of nostalgia. Prince of Persia, a legendary license in the video game space – oh, those endless GameBoy games – is one of them. This is because the ingenuity of Jordan Mechner, creator of the first work in 1989 on Apple II, helped create an entire segment of video games, namely Metroidvania.

Its legacy has been maintained ever since and Ubisoft, which bought the rights to the license in 2001, even developed it further and moved to 3D in the 2000s. After a long absence of 14 years, the Montpellier studio took control of the franchise. “The Lost Crown” is a return to basics, but does not limit itself to a simple homage. He also wants to revive a concept that still has a great future ahead of it.

Meet at Mount Qaf

The four pillars of the saga – narrative, platforming, exploration and combat – are now more than ever at the heart of the gaming experience. This dates back to the ancient times of the Persian Empire, some thirty years after the death of King Darius. As the Immortals, elite soldiers who ensure the kingdom's security, celebrate a new victory, the kidnapping of Prince Ghassan will disrupt their composure. And on Mount Qaf, the furthest point on earth according to Persian tradition, a mountain carved out of emerald by the deities themselves, and the abode of the jinns, in short, a mysterious and mystical place, the gameplay will be able to flourish .

This time we don't slip into the role of the prince, but into the role of Sargon, an intrepid young hero whose resentment, which he naturally arouses, tends to disappear during his odyssey, which is also an inner journey. The classic scenario distills its fairly expected twists. It is, above all, the excuse for exploring a convoluted universe the way we like it. Exploration extends far beyond the palace and through various locations – catacombs, forest, desert, etc. – that mark our progress. The downside is that despite the often colorful paintings, the Persian touch of the decor sometimes tends to fade. The environments then become more neutral and similar to other productions in the genre.

Lose yourself to move forward

However, this does not detract from our enjoyment of exploring a rich and labyrinthine map. The work on level design more than lives up to the expectations of Metroidvania fans. The comings and goings are numerous and would undoubtedly have benefited from reduction, even if a network of stelae (not numerous enough) allows for rapid movement. Going back to 2D or 2.5D is a worthwhile choice. In this return to the basics of the license, the developers decide, as they did with the Apple II in 1989, what they want to show us on the screen, even if it means confusing us a little. You have to pay attention to your surroundings to solve the puzzles and find the secret passages.

Mount Qaf reveals itself slowly, through the new abilities that Sargon learns from touching the Simorg's feathers. In order not to go into the unknown (again), it is better to find the young girl in the most remote corners, who will gradually update our database. The developers have also thought about adding the ability (in a limited number) to take screenshots that will be integrated into the map. Effective to remind us of the places where we were stuck… The Wak-Wak trees, which reveal their position thanks to a golden trail, serve as a checkpoint and allow us to manage our equipment. Scattered everywhere but just enough, they take part in the dice and replay side (difficulty is configurable) of The Lost Crown.

The platforming itself is pretty exciting. We think Ubi Montpellier is on the cutting edge by looking at what big names in the genre like Ori have done to offer an ever-increasing challenge. A form of creativity accompanies our movements, allowing us to renew exploration. It's all a question of skill, timing, speed of execution and reflection. To solve some timed puzzles, you'll have to grope around before finding the solution. The level design is well thought out and regularly surprises us. And being curious also means going on treasure hunts and completing many side objectives.

Deadly battles

If the plot does not dominate the title, its dimension remains significant. Sargon faces a range of enemies, from soldiers trapped in the temporality of Mount Qaf for ages to the most mystical creatures. Encounters become increasingly difficult, so it's important to regularly improve your avatar's skills. Fights against his doppelgangers allow Sargon to learn new “super moves” that he can trigger using the Athra Gauge. Handling amulets is at least as important. By strengthening followers, we strengthen the hero's powers while giving him dominance (attack, defense, magic, etc.).

With the controller in hand, the care comes through in the fights, which are often nervous. And for a Metroidvania, the number of combos available is more than respectable. We feel the influence that Street Fighter or Mortal Kombat, to name a few, might have had on the sequence of punches. This is also noticeable in the special effects that saturate the screen and in the fluidity of an animation that perfectly supports what is happening. It's quite simple, sometimes it feels like a Japanese anime, with a bit of clutter when there are too many protagonists in a small space.

Constantly moving, jumping or sliding to strike first with the blades, bow or chakram are the basics, especially since the parries are done in a (very) close stance. Most of the time we get away without much damage, but the difficulty becomes even more difficult when we are attacked from all sides. Obviously, “The Lost Crown” offers some unforgettable encounters with mystical creatures that give the game the longed-for Persian coloring. And when faced with these bosses, it's better to learn their ways to give yourself a chance to win. Note that errors – poorly managed collisions, invincible bosses – can sometimes spoil the experience. But it's important not to generalize.

Because overall, this new edition of Prince of Persia is a real overhaul of the license. Both retro with the return to 2.5D and powerful with muscular action, it follows in the footsteps of Darius. A path that, we hope, will not be without return…

In summary

Prince of Persia: The Lost Crown, developed and published by Ubisoft, for PS4 and PS5, Xbox One and Series, Switch and PC

We love :

– A very intelligent level design that sequences our progress

– A return to 2.5D, in keeping with the spirit of the license

– Energetic battles with many possibilities

– A sometimes tricky platform that requires skill

– Garteh Coker's exhilarating music overlays the exploration

A more than decent lifespan (around twenty hours for the main adventure alone)

We like less

– The steles are a little too far apart for fast travel

– A Persian print that could have been even clearer

– Battles that can become chaotic

– A scenario that never happens

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Artificial intelligence: should we worry about employment in France? -Boursorama

(AFP / SEBASTIEN BOZON)

According to an Ipsos poll in December, as many as 64% of respondents in France think it is likely that AI will destroy jobs.

In particular, the artificial intelligence (AI) revolution is underway

generative AI,

able to produce content. Should we be worried?

Employment in France?

The use of technology is a concern, especially since the introduction of ChatGPT, even if “everyone is fumbling around.”

Will everything soon be replaced by machines? According to an Ipsos poll from December

no less than 64% of people

Respondents surveyed in France believe it is likely that AI will destroy jobs. Already,

Initiatives in various sectors

Squeaks increase: an application presented as a legal “virtual advisor” (I.Avocat), a daily newspaper – l'Est Républicain – that tests AI to process the copy of certain local correspondents, or even a media monitoring company that does this hit headlines because he was once suspected of wanting to replace employees with robots… “That’s what we’re doing.”

on the verge of a revolution,

as with the arrival of photography in the 19th century. We don’t yet know everything that will come out of it,” notes Guillaume Chevillon, professor at Essec and co-director of Metalab.

While some economists see this as an opportunity for job growth, others do

Alarmists.

The consulting firm Roland Berger examined the impact of generative AI on employment in France and analyzed the automation potential of around 3,000 tasks in 436 professions. It shows

that “a third of professional activity”

is exposed to generative AI, according to this study published in November.

Around 800,000 jobs

are at “high risk of automation” (where a large proportion of tasks are automated) and 1.4 million jobs would prefer to be “augmented” (where a small proportion of tasks are automated, freeing up time for others).

Among the most exposed professions is the general director of the company, Laurent Benarousse, who told AFP

Administrative professions

(secretarial work, documentary or legal research, accounting, etc.), also in connection with

“a dichotomy between white-collar and blue-collar workers,”

Skilled trades (plumber, farmer, etc.) are “potentially very little affected.”

“Very few people” will be “severely affected.”

Guillaume Chevillon remains optimistic: “There are many people who will be a little affected, all the studies show that, but.”

very few people leaving [l’] be a lot”,

Except in certain areas such as “creative professions” (authors, designers, journalists, etc.), AI has “arrived very quickly and is accessible to everyone, which creates a kind of dizziness,” but the technology is “not yet fully developed.” ” he says. And “in the near future there will still be a need.”

human supervision.

For Laurent Benarousse, too, “the destruction of jobs is by no means inevitable,” but

“This requires anticipation,”

he states and particularly highlights the training problems for exposed positions. For “extended” professions, the whole question will be knowing what to do with the “source of productivity” and “its distribution between the company and the employee”, who, if necessary, could experience an increase in his work comfort by reducing his working time.

For his part, Pascal Fabre, deputy national trade union delegate of the SNB CFE-CGC at BNP Paribas, reports

“some concerns” among employees

since this fall. Large companies like the banking group “couldn’t do without it”, but he had the feeling that “everyone is fumbling around”. The banking sector was a pioneer sector: BNP Paribas

already “700 applications” of AI

and is considering 1,000, this union representative said. Without fearing short-term job cuts, he notes that their use could have an impact on real estate consultants, the “back office” or lawyers.

HR representatives want

be “connected” with these topics,

which falls within their prerogatives, he says, to “open the lid of this black box”: How much does that cost? what impact on employment in the short and medium term? What training was given? In a recent column in Le Monde, sociologist Dominique Méda identified not only employment, but also another danger: the development of “algorithmic” management with AI tools

monitor and analyze

Movements, writing speed…

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Effective Educational Environments – Thoth

Effective Educational Environments – Thoth

Encourage student engagement

Motivating a student in a school context is the responsibility of the teacher. Even under academic constraints, there are several levers a teacher can use in context and by creating a sense of competence in the student. An interesting master's thesis by Marlène Douibi.

1706090420 338 Effective Educational Environments – Thoth

Coaching pedagogy to support social transitions

Far from “management methods” or “relationship techniques”, coaches identify approaches in their practice that promote openness, difference, trust, a return to reality, liberation, questioning, embodiment of meaning and simplification of systems. Teaching methods and references.

1706090422 77 Effective Educational Environments – Thoth

FLE locations under the microscope

Why create new learning resources when FLE websites already offer so many? You still have to know how to distinguish the best of them. Institutional sites, for their part, are regularly renewed and gain in dynamism and aesthetics.

Effective Educational Environments – Thoth

How do you share the evidence?

Teaching subjects such as social sciences and even certain scientific theories can lead to direct confrontation with beliefs, convictions or references that are not shared by everyone. How do you teach in this context?

Directory of Alumni Graduate and Alumni Management Services – Thot

Help people identify or solve problems?

Designing online training modules is precision work: pursuing the right goal and immersing learners in a real-world experience that allows them to question the way they work.

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