For fans of the apple brand, it's a cold shower. XboX's cloud gaming platform couldn't see the light of day on iOS. Another breakthrough that will be immediately forgotten.
Who doesn't dream about it? Play streaming Xbox games on your smartphone? All gamers, of course. And non-gaming experts can also get started in this area. This is, in a sense, the goal of Xbox Cloud Gaming. This platform will soon be available on your smartphone. Everything works fine on Android. But Microsoft will not incorporate this innovation into Apple products .
DMA takes center stage
The Digital Markets Act (DMA) will soon regulate the digital market in Europe. This law will come into force on 7th Marchnext. Of course she will opens doors for collaborations between high-tech giants . Apple, for example, will allow access to third-party applications on its platform. There will also be other payment methods.
However, Apple will flex its strategic mind. The company has been studying DMA for weeks. She therefore found several loopholes to exploit to her advantage. Now there is a tax on downloads via thatApp Store.
And this trend is not seen at some companies like Microsoft. It has been decided that Apple will not integrate its cloud gaming platform with Apple.
A difficult decision for Microsoft
“We don’t have the ability to monetize Xbox Cloud Gaming on iOS” Phil Spencer.
And this specialist agreed with Sarah Bond from Microsoft. According to the two professionals, Apple wants to keep the competition away as much as possible. And that's a barrier to innovation in smartphone gaming.
However, several companies will join forces to raise their voice against Apple. Epic gamesSpotify and Microsoftare at the top of the list.
“We will continue to work with regulators as well as Apple and Google to create an alternative storefront area” Phil Spencer.
He mentioned that How it works Windows . On this system Users have access to Steam and the Epic Games Store.This trend then takes into account the needs of gamers.
“There are alternatives, and I think alternative ways of buying things bring benefits for consumers and creators. I think the biggest platform for gamers, which is mobile, should have the same thing,” Phil Spencer.
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